Sep 15, 2022

Public workspaceStone Tools Illustrations with Vector Art: The 'STIVA' Method V.3

Peer-reviewed method
  • 1Department of Biology, Loyola University Chicago
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Protocol CitationJacopo Niccolo Cerasoni 2022. Stone Tools Illustrations with Vector Art: The 'STIVA' Method. protocols.io https://dx.doi.org/10.17504/protocols.io.cghitt4eVersion created by Jacopo Niccolo Cerasoni
Manuscript citation:
Cerasoni JN (2021) Vectorial application for the illustration of archaeological lithic artefacts using the “Stone Tools Illustrations with Vector Art” (STIVA) Method. PLoS ONE 16(5): e0251466. https://doi.org/10.1371/journal.pone.0251466
License: This is an open access protocol distributed under the terms of the Creative Commons Attribution License,  which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited
Protocol status: Working
We use this protocol and it's working
Created: September 12, 2022
Last Modified: September 15, 2022
Protocol Integer ID: 69898
Keywords: Stone Tools, Lithics, Illustration, Archaeology, Anthropology, Prehistory, Material Culture, Technical Drawing,
Abstract
Lithic illustrations are often used in scientific publications to efficiently communicate the technological and morphological characteristics of stone tools. They offer invaluable information and insights not only on how stone raw materials were transformed into their final form, but also on the individuals that made them. Here, the “Stone Tools Illustrations with Vector Art” (STIVA) Method is presented, which involves the illustration of lithic artefacts using vectorial graphics software (Adobe® Illustrator®). This protocol follows an optimised step-by-step method, presenting ten major sections that constitute the creation of a lithic illustration: photography, vectorial software configuration, scale, outline, scar borders, ripples, cortex, symbols, composition, and export. This method has been developed to allow researchers, students and educators to create clear and competent illustrations for any application, from scientific publications to public outreach.

(The last step contains a supplemental video with extra context and tips, as part of the protocols.io Spotlight series, featuring conversations with protocol authors.)
Guidelines
In the following protocol, typographical emphases and brackets have been used for software and in-text references.
They are: (1) software features and tools written in bold, e.g. Curvature Tool; (2) "vector layers" in "quotation marks", e.g. "outline"; (3) references to steps of the protocol in italics, e.g. step 21; (4) <keyboard buttons> in <angle markers>, e.g. <Canc> or <Del>; and (5) computational workflows linked by angle markers (>), e.g. <right click> > Arrange > Bring to Back.

Please note: This protocol has been developed for Adobe® Illustrator®, being specifically developed using Adobe® Illustrator® 2020. Nevertheless, previous Adobe® Illustrator® versions and other vector graphics softwares can be used (e.g. CorelDRAW® and Inkscape®). If previous versions or different vectorial softwares are being used, some functionalities will have to be accessed and applied differently.
Materials
List of materials needed:

• Camera and tripod (ideally with macro lens; 90mm to 105mm focal length)
• Light box (optional)
• Measuring scale
• White or grey cardstock/velvet cloth
• Vectorial graphics software (Adobe® Illustrator® 2020)
• Graphic tablet (optional, although it is advisable to use for better efficiency and productivity)
Photograph Artefact
Photograph Artefact
Lock camera on a tripod (ideally use a macro lens with a focal length of between 90mm to 105mm) and place in light box (if available).
Place artefact flat onto the workspace.
If the artefact does not sit flat due to its irregular shape, use an appropriate amount of modelling clay wrapped in plastic wrap so to create a modellable support surface.
With lamps or other light-sources set up direct and suffused lighting from one or more sides and the top. Scar shadows should appear. Try to prevent major shadowing on the background surface.
Take several photographs of the artefact, moving the lighting at different angles and heights so to create different shadow orientations.
Select the preferred photograph, which should have the highest degree of visibility of the single scars and ripples.
Repeat processes 2-5 for the remaining sides of the artefacts which you want to illustrate (e.g. ventral face, dorsal face, profile, platform).
Choose the photographs that will be used in the next steps, and save them in a separate folder. Do not delete the remaining photographs.
Open and Configure Vectorial Graphics Software
Open and Configure Vectorial Graphics Software
Open Adobe® Illustrator®.
Select: Create new > choose size of preference
Set the workspace to tracing: Window > Workspace > Essentials Classic


Snapshot of configured workscape, with labelled positions of the basic tools and functions which will be needed throughout the protocol.

Set up the layers that will be used using the Create new layer button.
Create the following layers in ascending (bottom to top) order: “background”, “base photograph”, “cortex” (only if present), “outline”, “scars borders”, “ripples”, “symbols” (only if present), and “scale”.


Layers tab with position of New Layer icon.

Upload Photograph
Upload Photograph
Select the layer "base photograph", making sure the layer is highlighted in blue in the Layers tab.
Insert (import, drag or copy and paste) the previously selected photograph onto the layer.
Lock layer “base photograph” by clicking the lock icon.

Snapshot of artboard after steps 12 and 13.

Add Scale
Add Scale
Decide how long the scale will be (common scale lengths are: 1cm, 2cm, 5cm, 10cm and 20cm).
Trace the selected length scale over the “base photograph” scale with the Rectangle Tool.


Snapshot of artboard of scale creation.

Illustrate Artefact Outline
Illustrate Artefact Outline
Use Curvature Tool to trace the outline of the artefact as a closed path. This action should be done while at a high level of magnification and using a medium to thin line stroke thickness, so to maintain as much detail as possible.


Completed "outline" layer showing drawn anchor points.

Lock layer "outline".
Illustrate Scars Borders
Illustrate Scars Borders
Use Curvature Tool to trace the scars borders of the artefacts as open paths. Set the thickness of the paths at the same thickness of the artefact outline.


Completed "scars borders" layer showing drawn anchor points.

Whenever the scars borders are difficult to distinguish, view the original artefact under lateral light for direct observation of ambiguous areas.
Lock layer “scars borders”.
Illustrate Ripples
Illustrate Ripples
Select a scar, view it at different magnifications, and observe its ripple direction, depth and texture variations.
Use Curvature Tool to trace one or more reference ripples, which will be traced over any visible ripple marks found on the “base photograph”.


Completed reference ripples as explained in step 22.

The number of reference ripples will depend upon the length of the scar (e.g. a small retouch scar will need one, a long fluting scar will need 5 or more).
Start on one side of the ripple mark from the scar border and draw an open path to the opposite scar border. Ripples should be composed by only 3 anchor points (nodes); one at each edge, and one along the path.


Example of ripple construction. Note the selected open path is constructed using three anchor points.

Important note: when drawing the open path ripple, the direction (first to last anchor) should follow the desired direction of the final ripple, as this will be important for step 27.
If no specific ripple marks are visible on the “base photograph”, directly observe the artefact under lateral lighting for direct observation of orientation and depth of ripple marks.
If it is not possible to access the artefact directly, view the previously unselected photographs taken with different lighting orientations to discern any identifiable ripple marks.
Use Curvature Tool to draw more ripples, using the same path construction and thickness as in step 22.


Completed ripples as explained in step 24.

The density of ripples and distance between them will be dependent on the variation in depth of the scar surface (e.g. very flat scar surface will have distant and sporadic ripples, very concave scars and hinge terminations will have dense and close ripples).
Repeat steps 21-24 for all the remaining scars.


Completed ripples on the whole lithic surface as explained in step 21-25.

Simplify ripples by selecting them, and then select:

Object > Path > Simplify… > Set indicator to maximum

Cut Ripples Marks To Length
Cut Ripples Marks To Length
Use Scissors Tool to cut ripple to length. This step will give dimensionality to the flaked scars, with the intent to inform the viewer on the depth, directionality and topography of the scar.

Note: Keep in mind the open path direction that was set in step 22.4.
To properly cut the ripple marks, the surface has to be assessed and identified, so to distinguish areas of the scars which are flat and regular versus areas of the scars which are deep and irregular.

When cutting a ripple mark, the following rules should be applied:

  • If the area where the ripple mark is located is flat and/or regular, then the ripple mark will be long (cut a short portion of the ripple mark)

  • If the area where the ripple mark is located is deep and/or steep and/or irregular, then the ripple mark will be short (cut a long portion of the ripple mark)
To increase efficiency, cut a path at the desired point along the ripple path and press <Del> or <Canc> button on keyboard right after. This should automatically delete the unwanted path section without having to change tool for each ripple.
Repeat step 27 for all ripple marks.


Cut ripples as explained in steps 27 and 28.

Feather Ripples
Feather Ripples
Select all ripples, and change profile to width profile 4.


Feathered ripples as explained in step 29. Note, the width profile 4 option is selected on the upper functions tab.

Lock layer “ripples”.
Adjust Stroke Widths
Adjust Stroke Widths
Adjust stroke width of layers: “outline”, “scar borders”, and “ripples”.

To adjust the stroke width, unlock the layer, select all paths within layer by pressing the “select all” indicator, and adjust stroke width.


View of illustration after adjusting "outline", "scars borders" and "ripples" stroke widths as explained in step 31.

The following stroke width ratio is recommended: “outline” - 3:3 , “scar borders” - 2:3 , “ripples” - 1:3
Lock layers “outline”, “scar borders”, and “ripples”.
Draw Cortex
Draw Cortex
Before drawing the cortex, Basic Graphic_Dots fill has to be activated as a stroke.
Draw an open path with Curvature Tool. Set fill to any Basic Graphic_Dots fill. To do so: Click Fill drop down icon > Swatch Libraries menu > Patterns > Graphic Patterns > Basic Graphic_Dots > choose dotted fill of choice.


Snapshot of step 33.1.

Click Swap Fill and Stroke button.

Delete open path.
Use Curvature Tool or Pen Tool to trace the cortex outline as a closed path tracing carefully the “outline” and “scar borders” paths that border the cortex area.
Create new dot-pattern brush.
Select: Window > Brushes > New Brush > Pattern Brush
Name your new brush.
Click each tile drop down menu and select the doted pattern of choice (generally 10 dpi 10-30% are recommended).

Snapshot of step 35.3.

Once all tiles have been set, the preview window will show what the final brush will look like. Click OK.
Use Paintbrush Tool set on the newly created pattern brush to fill in the cortex outline.


Completed brush strokes as explained in step 36.

The brush can be used to regularly fill in the cortex area will parallel strokes or used to characterise texture and irregularities.
The brush strokes can overlap and be drawn outside the cortex outline, attention should only be given to the fill within the cortex outline.
Select all the brush strokes from step 36, making sure to not select the cortex outline.
<right click> the selected paths, and group.
Select the grouped brush paths, then:

<right click> > Arrange > Bring to Back
Select the grouped brush paths and the cortex outline.
Click <right click> > Make Clipping Mask
The final result should show only the cortex area filled in with the desired pattern.


Final result for cortex illustration as explained in steps 33-39.

Lock layer “cortex”.
Add symbols
Add symbols
Any further symbols (e.g. percussion point, retouch extension, wear extension, burin) can be added using a variety of vectorial tools such (e.g. Rectangle Tool, Ellipse Tool, Line Tool, Curvature Tool, Pen Tool)


Example of arrow showing position and directionality of percussion point

Lock layer “symbols”.
Create Artefact Composite
Create Artefact Composite
Repeat processes 12-42 to illustrate the remaining artefact sides.

Remove "base photographs" from all the illustrations.
Use Rectangle Tool to draw a background with a colour of choice onto "background" layer.
Modify stroke colour of the figures to match the background and offer good visual contrast.


Composition with corrected colour pattern as explained in step 44.


If the figures are not at the same scale, rescale them separately so to make them regular. Use the scale bars (drawn during step 15) and rulers (<Ctrl>/<Cmd> + <R>) to double check accuracy.
Once complete, delete any repeating duplicate scale.
Move and arrange the different illustrations so to create a well ordered composition. Use the rulers and guide to make sure that the intervals between the figures are regular.


Snapshot of the figure composition ordering through the use of guides (blue lines) as explained in step 46.

Crop Artboard
Crop Artboard
Once the composition is complete, resize the artboard:

File > Document Setup… > Edit Artboard > Crop artboard to desired size


Completed artboard resizing as explained in step 47.

Finishing Touches
Finishing Touches
Double check all the paths, making sure there are no protruding nodes, and that all strokes are overlapping correctly.
Add any final object that is required, creating new layers for each.
Use Line Tool or Rectangle Tool to connect the different illustrations, and add them in new layer "connectors".
Use Type Tool to add text labels for the scale and for any other information that wants to be added (e.g. specimen number, features, figure numbering) in new layer "text".
Your final illustration is complete.




Export Final Figure
Export Final Figure
On Adobe® Illustrator® a variety of export formats can be selected. The most common are:

1. .PDF (File > Save as… > Save as type: > Adobe PDF)

2. .JPG (File > Export > Export as… > Save as type: > JPEG)

3. .TIF (File > Export > Export as… > Save as type: > TIFF)
Supplemental Spotlight Video
Supplemental Spotlight Video
(The following video contains extra context and tips, as part of the protocols.io Spotlight series, featuring conversations with protocol authors.)