Model Optimization Processing: To address the issues of model volume redundancy, texture misalignment, and UV mapping fragmentation during the modeling process, a multi-stage optimization strategy is employed. First, mesh redundancy and texture misalignment are addressed using topology optimization and texture remapping techniques. Then, wiring reconstruction, face number rationalization, and mapping baking are performed in the Blender software to obtain a regular UV mapping that satisfies the requirements of the reverse time reproduction parameterization method, saved as a .fbx file.